Alright, I posted earlier on not playing the 2-street game. For the most part, that is right. However, my datamining and the math have shown me that sometimes a 2-street game can bring down havoc upon your enemies. For this, I'd like to look at an example from the book Kill Everyone. On p. 99, they start a section "Big Pushes on the Flop." Picture this, pot is 1800 on the flop and it's heads-up. The first to act is the small blind with 5400. The small blind pushes allin on As7h2c flop. What should the other player call with? If the latter player has a range of 22+, A2s+, A5+, K9+, QT+, J9s+, T8s+, 97s+, 86s+, 75s+, 64s+, 54s+, it's positive ev for the small stack to push any two cards if the later player needs AT+ to call. Of course, that is an extreme scenario involving any two cards verse a pretty wide range that doesn't call light. The key here is that this same concept can be used to exploit certain players. Some players just nit up post flop. How hard is it to push two to three......
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